Forgotten Shrine

Life still flows throughout the cave, even though it has been left forgotten to wither away...

This project was focused on studying and recreating Genshin Impact by miHoYo studios. As I was breaking down how and what makes Genshin Impact so defined as a style, I was also being mindful of how they use technical skills to create the environments as well.

The initial start of this project was daunting for myself. Being that I was instructed to create the concept on my own, without using made concept art or scenes in the game. This was a huge obstacle for myself to overcome with understanding how to combine my idea with assets already existing. Being that this was something I was struggling with, I will say I was able to gain a lot more in terms of understanding how Genshin is created then how to portray that more accurately in my scene.

I decided with this in mind and the time frame I had for the project, I focused a lot on modular techniques. Creating and reusing tileable textures and trim sheets; with using Substance Designer, Substance Sampler, and Photoshop. I was able to convey the style much more accurately while refining my workflow. I also was able to reuse a lot of the same assets in the scene to fill it and give much more depth overall. In this scene I also utilized quite a bit of vertex painting for my static meshes and landscape. I wanted to be able to mix up the textures I had made with the grass and moss material to have the scene feel more lived in, so to say.

I took advantage of the Genshin Impact style to focus on the use of particle effects in Unreal Engine 4. When I was breaking down the style and immersing myself in the game, I noticed that miHoYo studios utilize particle effects to direct players where they want to go, while giving a magical environment for the player.

Special thanks to Adam Serhane for guiding and giving feedback throughout this project!!

Also, huge shout out to Lucas Annunziata for all the feedback and help to push the project even further!

In depth break down of project

https://medium.com/@amandamelville00/forgotton-shrine-3d-project-breakdown-c65094aab92e

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